This is how you win a pre-release

Always remember children, Magic is a skill game.

So this is the deck I piloted through the New Phyrexia pre-release in Huntsville this weekend:

[deck title=Seems Fair]
[Creatures]
Alpha Tyrranax
Bellowing Tanglewurm
Blind Zealot
Chancellor of the Dross
Geth, Lord of the Vault
Iron Myr
Pestilent Souleater
Phyrexian Metamorph
Phyrexian Swarmlord
Tangle Angler
Wall of Tanglecord
[/Creatures]
[Spells]
Beast Within
Dismember
Enslave
Glissas Scorn
Grasp of Darkness
Grim Affliction
Leeching Bite
Parasitic Implant
Slice in Twain
[/Spells]
[Artifacts]
Nim Deathmantle
Tumble Magnet
[/Artifacts]
[Lands]
*9 Forest
*9 Swamp
[/Lands]
[/deck]

The other rare that I opened was [card]Asceticism[/card], which means that it was on-color and just not worth using. The only cards I sided in all day were [card]Corrosive Gale[/card] and [card]Darksteel Sentinel[/card]. The Sentinel match was the only one where I lost a game: the guy had the new black Wrath of God and [card]Wurmcoil Engine[/card], which explains why he came in well enough I think.

Best crushings of the day include having my opponent cast [card]Galvanic Blast[/card], Grasp of Darkness, and use [card]Barrage Ogre[/card] to kill my Chancellor, which I responded to by paying 4 to my Nim Deathmantle. Me forgetting was his only hope, although it did [card]Fog[/card] for a turn.

Or against Scott, where I had out Geth, Enslaved his copy of the Chancellor, and then Geth’d back [card]Myr Battlesphere[/card] to fight for me, after slicing it in twain.

It was a good day. And then the almost-box of product that I won (32 packs) that we split between us had 8 mythics in it. Seems good.

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